Trò chơi đua xe động vật trong UNITY Engine
114.694 lượt xem;
- BigAnimals.cs
- ShopScreen /
- AnimalRacing /
- Scripts /
- Assets /
- project /
1 using UnityEngine;
2 using System.Collections.Generic;
3
4 public class BigAnimals : MonoBehaviour {
5
6 public GameObject[] animals;
7 public void Start()
8 {
9 setAnimalIndex(Attr.currentAnimal);
10 }
11
12 public void setAnimalIndex(int animalIndex)
13 {
14 setAllInvisible();
15 animals[animalIndex].SetActive(true);
16 Attr.currentAnimal = animalIndex;
17 }
18
19 private void setAllInvisible()
20 {
21 for (int i = 0; i < animals.Length; i++)
22 animals[i].SetActive(false);
23 }
24
25 public GameObject getAnimalObject()
26 {
27 return animals[Attr.currentAnimal];
28 }
29 }
2 using System.Collections.Generic;
3
4 public class BigAnimals : MonoBehaviour {
5
6 public GameObject[] animals;
7 public void Start()
8 {
9 setAnimalIndex(Attr.currentAnimal);
10 }
11
12 public void setAnimalIndex(int animalIndex)
13 {
14 setAllInvisible();
15 animals[animalIndex].SetActive(true);
16 Attr.currentAnimal = animalIndex;
17 }
18
19 private void setAllInvisible()
20 {
21 for (int i = 0; i < animals.Length; i++)
22 animals[i].SetActive(false);
23 }
24
25 public GameObject getAnimalObject()
26 {
27 return animals[Attr.currentAnimal];
28 }
29 }